Bachelorarbeit/packages/modelviewer.dev/examples/augmentedreality/index.html

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<!DOCTYPE html>
<html lang="en">
<head>
<title>&lt;model-viewer&gt; Augmented Reality</title>
<meta charset="utf-8">
<meta name="description" content="&lt;model-viewer&gt; AR examples">
<meta name="viewport" content="width=device-width, initial-scale=1">
<link type="text/css" href="../../styles/examples.css" rel="stylesheet" />
<link type="text/css" href="../../styles/docs.css" rel="stylesheet" />
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</head>
<body>
<div class="examples-page">
<div class="sidebar" id="sidenav"></div>
<div id="toggle"></div>
<div class="examples-container">
<div class="sample">
<div id="webXR" class="demo"></div>
<div class="content">
<div class="wrapper">
<div class="heading">
<h2 class="demo-title">WebXR Demo</h2>
<h4>Customize a WebXR Augmented Reality session with HTML, CSS, and JS in Chrome 83+ on Android.</h4>
<p>
This demonstrates the use of slots, as well as shared and unshared DOM between the 3D and AR modes.
</p>
<p>
A slot is used here for replacing the default AR button with a custom one - in this case
the one recommended by SceneViewer. This is not the default only because this way localization of the text is left
to whatever system you prefer to use. Note the AR button will only be visible on AR-capable devices.
</p>
<p>
By styling based on the <code>ar-status</code> attribute, you can add DOM that only shows up in certain modes.
In this case a CSS animation has been added to prompt the user to move their phone around to help ARCore find
their floor so that the object can be placed. User studies show a prompt like this is an important part of
guiding users to a good AR experience.
</p>
<p>
Finally, even complex DOM can easily function in both 3D and AR modes, including interactions via script. In
this case a simple carousel of models is demonstrated. Unfortunately none of this DOM content can flow into
SceneViewer or QuickLook, as these are native apps. Only through WebXR, now our default AR mode, can this be
achieved, as the AR session is still inside of the browser. This also removes the need to redownload the model.
</p>
<p>
Note that by not specifying an <code>ios-src</code>,
the USDZ will instead be auto-generated when the user clicks the
AR button on iOS to launch Quick Look.
</p>
</div>
<example-snippet stamp-to="webXR" highlight-as="html">
<template>
<model-viewer src="../../assets/ShopifyModels/Chair.glb" poster="../../assets/ShopifyModels/Chair.webp" shadow-intensity="1" ar camera-controls touch-action="pan-y" alt="A 3D model carousel">
<button slot="ar-button" id="ar-button">
View in your space
</button>
<div id="ar-prompt">
<img src="../../assets/hand.png">
</div>
<button id="ar-failure">
AR is not tracking!
</button>
<div class="slider">
<div class="slides">
<button class="slide selected" onclick="switchSrc(this, 'Chair')"
style="background-image: url('../../assets/ShopifyModels/Chair.webp');">
<button class="slide" onclick="switchSrc(this, 'Mixer')"
style="background-image: url('../../assets/ShopifyModels/Mixer.webp');">
<button class="slide" onclick="switchSrc(this, 'GeoPlanter')"
style="background-image: url('../../assets/ShopifyModels/GeoPlanter.webp');">
<button class="slide" onclick="switchSrc(this, 'ToyTrain')"
style="background-image: url('../../assets/ShopifyModels/ToyTrain.webp');">
<button class="slide" onclick="switchSrc(this, 'Canoe')"
style="background-image: url('../../assets/ShopifyModels/Canoe.webp');">
</div>
</div>
</model-viewer>
<script type="module">
const modelViewer = document.querySelector("model-viewer");
window.switchSrc = (element, name) => {
const base = "../../assets/ShopifyModels/" + name;
modelViewer.src = base + '.glb';
modelViewer.poster = base + '.webp';
const slides = document.querySelectorAll(".slide");
slides.forEach((element) => {element.classList.remove("selected");});
element.classList.add("selected");
};
document.querySelector(".slider").addEventListener('beforexrselect', (ev) => {
// Keep slider interactions from affecting the XR scene.
ev.preventDefault();
});
</script>
<style>
/* This keeps child nodes hidden while the element loads */
:not(:defined) > * {
display: none;
}
model-viewer {
background-color: #eee;
overflow-x: hidden;
}
#ar-button {
background-image: url(../../assets/ic_view_in_ar_new_googblue_48dp.png);
background-repeat: no-repeat;
background-size: 20px 20px;
background-position: 12px 50%;
background-color: #fff;
position: absolute;
left: 50%;
transform: translateX(-50%);
white-space: nowrap;
bottom: 132px;
padding: 0px 16px 0px 40px;
font-family: Roboto Regular, Helvetica Neue, sans-serif;
font-size: 14px;
color:#4285f4;
height: 36px;
line-height: 36px;
border-radius: 18px;
border: 1px solid #DADCE0;
}
#ar-button:active {
background-color: #E8EAED;
}
#ar-button:focus {
outline: none;
}
#ar-button:focus-visible {
outline: 1px solid #4285f4;
}
@keyframes circle {
from { transform: translateX(-50%) rotate(0deg) translateX(50px) rotate(0deg); }
to { transform: translateX(-50%) rotate(360deg) translateX(50px) rotate(-360deg); }
}
@keyframes elongate {
from { transform: translateX(100px); }
to { transform: translateX(-100px); }
}
model-viewer > #ar-prompt {
position: absolute;
left: 50%;
bottom: 175px;
animation: elongate 2s infinite ease-in-out alternate;
display: none;
}
model-viewer[ar-status="session-started"] > #ar-prompt {
display: block;
}
model-viewer > #ar-prompt > img {
animation: circle 4s linear infinite;
}
model-viewer > #ar-failure {
position: absolute;
left: 50%;
transform: translateX(-50%);
bottom: 175px;
display: none;
}
model-viewer[ar-tracking="not-tracking"] > #ar-failure {
display: block;
}
.slider {
width: 100%;
text-align: center;
overflow: hidden;
position: absolute;
bottom: 16px;
}
.slides {
display: flex;
overflow-x: auto;
scroll-snap-type: x mandatory;
scroll-behavior: smooth;
-webkit-overflow-scrolling: touch;
}
.slide {
scroll-snap-align: start;
flex-shrink: 0;
width: 100px;
height: 100px;
background-size: contain;
background-repeat: no-repeat;
background-position: center;
background-color: #fff;
margin-right: 10px;
border-radius: 10px;
border: none;
display: flex;
}
.slide.selected {
border: 2px solid #4285f4;
}
.slide:focus {
outline: none;
}
.slide:focus-visible {
outline: 1px solid #4285f4;
}
</style>
</template>
</example-snippet>
</div>
</div>
</div>
<div class="sample">
<div id="ar" class="demo"></div>
<div class="content">
<div class="wrapper">
<div class="heading">
<h2 class="demo-title">Augmented Reality</h2>
<h4>This demonstrates several augmented reality modes, including
<code>webxr</code>, <code>scene-viewer</code>,
<code>quick-look</code> &amp; the accompanying attributes,
<code>ar</code>, <code>ar-scale</code>,
<code>ios-src</code>.</h4>
<p>
Note that WebXR mode requires the page be served on HTTPS and if
enclosed in an iframe, that iframe must allow your origin the
<a href="https://developer.mozilla.org/en-US/docs/Web/HTTP/Headers/Feature-Policy/xr-spatial-tracking">
<code>xr-spatial-tracking</code></a> policy.
</p>
<p>
In this example an <code>ios-src</code> attribute is specified.
This requires an extra download, but can be useful if the
auto-generated USDZ is not adequate (for instance it does not
support animations yet). Also, this source can be either a .usdz
or a .reality file.
</p>
<p>
Additionally, <code>ar-scale="fixed"</code> is used to prevent the
user from scaling the object in AR, applying to all three AR
modes. The <code>xr-environment</code> attribute causes estimated
lighting to be used in the WebXR AR mode, rather than the lighting
from the 3D mode, but does not affect Quick Look or Scene Viewer.
</p>
</div>
<example-snippet stamp-to="ar" highlight-as="html">
<template>
<model-viewer src="../../shared-assets/models/Astronaut.glb" ar ar-scale="fixed" camera-controls touch-action="pan-y" alt="A 3D model of an astronaut" shadow-intensity="2" skybox-image="../../shared-assets/environments/spruit_sunrise_1k_HDR.jpg" skybox-height="2m" max-camera-orbit="auto 90deg auto" ios-src="../../shared-assets/models/Astronaut.usdz" xr-environment></model-viewer>
</template>
</example-snippet>
</div>
</div>
</div>
<div class="sample">
<div id="sceneViewer" class="demo"></div>
<div class="content">
<div class="wrapper">
<div class="heading">
<h2 class="demo-title">Scene Viewer</h2>
<h4>Here the Scene Viewer app is given priority, to make it easier to compare with the default WebXR, above. This also uses USDZ auto-generation for AR Quick Look on iOS, as compared to the separate ios-src file given above.</h4>
</div>
<example-snippet stamp-to="sceneViewer" highlight-as="html">
<template>
<model-viewer id="model-viewer" src="../../shared-assets/models/Astronaut.glb" ar ar-modes="scene-viewer quick-look" camera-controls touch-action="pan-y" alt="A 3D model of an astronaut" shadow-intensity="2" auto-rotate disable-pan skybox-image="../../shared-assets/environments/spruit_sunrise_1k_HDR.jpg" skybox-height="2m" max-camera-orbit="auto 90deg auto">
<div id="error" class="hide">AR is not supported on this device</div>
</model-viewer>
<script>
document.querySelector("#model-viewer").addEventListener('ar-status', (event) => {
if(event.detail.status === 'failed'){
const error = document.querySelector("#error");
error.classList.remove('hide');
error.addEventListener('transitionend',(event) => {
error.classList.add('hide');
});
}
});
</script>
<style>
#error {
background-color: #ffffffdd;
border-radius: 16px;
padding: 16px;
position: absolute;
left: 50%;
top: 50%;
transform: translate3d(-50%, -50%, 0);
transition: opacity 0.3s;
}
#error.hide {
opacity: 0;
visibility: hidden;
transition: visibility 2s, opacity 1s 1s;
}
</style>
</template>
</example-snippet>
</div>
</div>
</div>
<div class="sample">
<div id="wall" class="demo"></div>
<div class="content">
<div class="wrapper">
<div class="heading">
<h2 class="demo-title">Placing on a Wall</h2>
<h4>This demonstrates the <code>ar-placement</code> attribute, which defaults to "floor", but using "wall" gives a different AR placement experience.</h4>
</div>
<example-snippet stamp-to="wall" highlight-as="html">
<template>
<model-viewer src="../../assets/boom_2_.glb" ar ar-placement="wall" camera-controls touch-action="pan-y" alt="A 3D model of some wall art"></model-viewer>
</template>
</example-snippet>
</div>
</div>
</div>
<div class="sample">
<div id="customButton" class="demo"></div>
<div class="content">
<div class="wrapper">
<h4 id="intro"><span class="font-medium">Using Slots In &lt;model-viewer&gt;. </span>This page demonstrates how you can change parts of &lt;model-viewer&gt; using web component slots.</h4>
<div class="heading">
<h2 class="demo-title">Custom AR Button</h2>
<h4></h4>
</div>
<example-snippet stamp-to="customButton" highlight-as="html">
<template>
<model-viewer ar camera-controls touch-action="pan-y" auto-rotate src="../../shared-assets/models/Astronaut.glb" alt="A 3D model of an astronaut">
<button slot="ar-button" style="background-color: white; border-radius: 4px; border: none; position: absolute; top: 16px; right: 16px; ">
👋 Activate AR
</button>
</model-viewer>
</template>
</example-snippet>
<p>
Since this slot will only appear on an AR enabled device screenshots are provided below. They compare the &lt;model-viewer&gt; default button in the bottom right and a custom button ("👋 Activate AR") in the top right of the viewport, with a custom style.
</p>
<img class="eg-image" src="../../assets/eg-default-ar-button.jpg" alt="Image displaying the default model-viewer button of a box with slits cut out in the lower-right, next to the example astronaut model." />
<img class="eg-image" src="../../assets/eg-custom-ar-button.jpg" alt="Image displaying model-viewer with a custom button reading '👋 Activate AR'." / >
</div>
</div>
</div>
<div class="sample">
<div id="transparentBackground" class="demo"></div>
<div class="content">
<div class="wrapper">
<div class="heading">
<h2 class="demo-title">Transparent Background</h2>
<h4></h4>
</div>
<example-snippet stamp-to="transparentBackground" highlight-as="html">
<template>
<div class="demo" style="background: linear-gradient(#ffffff, #ada996); overflow-x: hidden;">
<span style="position: absolute; text-align: center; font-size: 100px; line-height: 100px; left: 50%; transform: translateX(-50%);">Background<br>is visible<br>through<br>transparent<br>objects.</span>
<model-viewer camera-controls touch-action="pan-y" src="../../shared-assets/models/glTF-Sample-Assets/Models/ToyCar/glTF-Binary/ToyCar.glb" ar alt="A 3D transparency test" style="background-color: unset;"></model-viewer>
</div>
</template>
</example-snippet>
</div>
</div>
</div>
<div class="footer">
<ul>
<li class="attribution">
<a href="https://poly.google.com/view/dLHpzNdygsg">Astronaut</a> by <a href="https://poly.google.com/user/4aEd8rQgKu2">Poly</a>,
licensed under <a href="https://creativecommons.org/licenses/by/2.0/">CC-BY</a>.
</li>
<li class="attribution">
Chair, Mixer, GeoPlanter, ToyTrain, Canoe ©Copyright 2020 <a href="https://www.shopify.com/">Shopify Inc.</a>,
licensed under <a href="https://creativecommons.org/licenses/by/4.0/">CC-BY-4.0</a>.
</li>
<li class="attribution">
<a href="https://kaboomlaser.com/products/test">Laser Tree</a> by <a href="https://kaboomlaser.com/">Kaboomlaser</a>,
licensed under <a href="https://creativecommons.org/publicdomain/zero/1.0/">CC0</a>.
</li>
</ul>
<div style="margin-top:24px;" class="copyright">©Copyright 2018-2025 Google Inc. Licensed under the Apache License 2.0.</div>
<div id='footer-links'></div>
</div>
</div>
</div>
<script type="module" src="../../examples/built/docs-and-examples.js">
</script>
<script type="module">
(() => { init('examples-augmentedreality'); })();
(() => { initFooterLinks();})();
</script>
<!-- Documentation-specific dependencies: -->
<script type="module"
src="../built/dependencies.js">
</script>
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src="../../../../node_modules/@google/model-viewer/dist/model-viewer.js">
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